A Game made for two game jams 

I know crazy right the first is Trijam#59 : If you Don't hear it, It doesn't Exist

The seconds is 7DRL Challenge 2020.

So i mixed the two together by making a rougelike style game were the world and the obstacles and randomly generated. With each level the world gets bigger to a limit. 

Using the theme of the Trijam the creatures you must try and catch are only visible when ether caught or you can hear them.  For evey three moves the player makes the creatures make one move each. 

WASD = movement 

Arrow keys = Fine movement

Space bar = Drop the net on the tile your looking at 


Story: 

Wizz the mage was in their lab one day, working on a potion that was more stable in the roguelike world. No randomness wanted by this mage. While working on this potion one of his pets escaped. This creature multiplies faster than any other creature in the world, so Wizz had to drop everything and try and catch all of these creatures before they upset the ecosystem. 

Help Wizz catch as many as possible before having to return home. 3 hits and you're out.


Download

Download
Windows_Build.zip 20 MB
Download
Mac.app.zip 24 MB
Download
Linux.zip 27 MB

Comments

Log in with itch.io to leave a comment.

(1 edit)

Throwing baskets on top of baskets is somehow weirdly fun xD But there is a bug that sometimes makes baskets on top of bouncers invisible, and they look like they aren't caged from afar. Throwing more baskets on top of them looks like this:



I had to commit suicide because my housemates weren't happy with the sounds bouncers made xD

Hey I am also participating in the 7DRL and this is amazing!